![]() ![]() It would be great if there was a function to make a colored drawing turn black and white.Also, a distort function would be really handy to get more control. The perspective tool is great but when the drawing is a bit more complicated it takes hours for SB PRO to calculate and most of the time it even crashes.When you work on different projects it’s annoying that TB SPpro always remembers the last directory you exported your movie to instead of saving your your export destinations per project? For example when I work on project BEAST I like to export my project to the beast folder but when I work on project ANIMAL later on, I get folder BEAST as my export folder instead of folder Animal.Edit movieclips! Or at least onion skin a movie layer so you can trace footage from a movie clip?.Some stuff that would be great if integrated in the new Storyboard pro update: I will also do a repost with some additions. Thanks for the highly detailed answer! I’ll make sure to bring this up with our team. While I would consider this a big boost for me, it’s difficult to know how many users have asimilar workflow. I would also suggest changing the terminology used in the ‘Set Layer Layout as Default’ command to ‘Set Layer Structure as Default’ thus avoiding confusions with the more common use of ‘Layout’. This would solve the issue of switching between projects and accidentally adding panels with layer structure left over from the previous project. It would be useful to have each project ‘remember’ the layer structure it has been assigned by default. ![]() I also have my tools set up to select and draw on those named layers. This way I don’t end up accidentally drawing on the wrong layers. I have every panel in my project use the same layer structure: Direction, Overlay, Clean, Clean_Matte, Rough, Thumbs, BG etc. I generally use the extra useful ‘Global Layer Navigation’ option in preferances. The addition of the new commands will help those who work simultaneously on widely varying project formats.įor example - Working on a project with heavy use of 3D assets and multiple character/asset layers vs say, a flat-on pre-school show with only one clean-up layer. Project Layer structure is currently limited to one, saved hierarchy using the ‘Set Layer Layout as Default’ menu command. As well as a ‘Convert - Scene/Seq/Panel Layer Structure’ command would be really useful. The addition of Save/Load, Export/Import Layer Structure. I guess I’ll repost my suggestion from a previous thread: Thanks for creating a dedicated thread for feature requests. ![]()
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